Initial restructuring after _actual_ spec added
This commit is contained in:
11
gem-remotes-esp32.code-workspace
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11
gem-remotes-esp32.code-workspace
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@ -0,0 +1,11 @@
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{
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"folders": [
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{
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"path": "gem-remotes-esp32"
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},
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{
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"path": "gem-remotes-lib"
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}
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],
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"settings": {}
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}
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@ -1,6 +1,19 @@
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/*
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BLE Server
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This module is responsible for:
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- Setting up the bluetooth GAP profile
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- Setting up the GATT characteristics
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- Managing the advertising and pairing modes
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- Taking writeable GATT characteristics and putting them in the event q
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- taking status events from the q and putting them in the read GATT characteristics
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TODO: Consider splitting up these tasks.
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*/
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use log::*; //{trace, debug, info, warn, error}
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use esp32_nimble::{enums::*, uuid128, BLEAdvertisementData, BLEDevice, BLEServer, NimbleProperties, OnWriteArgs};
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use esp32_nimble::{enums::*, uuid128, BLEAdvertisementData, BLEDevice, BLEServer, DescriptorProperties, NimbleProperties, OnWriteArgs};
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use esp32_nimble::utilities::BleUuid;
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use anyhow::Result;
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use closure::closure;
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@ -14,6 +27,9 @@ use gem_remotes_lib::{
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DispatchSendQ,
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Commands,
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Button,
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EMPTY_MOTORS,
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EMPTY_LIMITS,
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Statuses,
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};
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// TODO HARDWARE: test these values to see if they are suitable
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@ -37,10 +53,26 @@ const DEVICE_NAME: &str = "Gem Remotes";
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const UUID_SERVICE_PAIR: BleUuid = BleUuid::from_uuid128([0xB4, 0x09, 0x8D, 0xE0, 0x61, 0x08, 0x66, 0xBA, 0x61, 0x4B, 0x3C, 0xF1, 0x5A, 0xAD, 0x66, 0x99]);
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const UUID_SERVICE_LIFT: BleUuid = uuid128!("c1400000-8dda-45a3-959b-d23a0f8f53d7");
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// Command Characteristics
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const UUID_BUTTON_UP: BleUuid = uuid128!("c1401121-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BUTTON_DOWN: BleUuid = uuid128!("c1401122-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BUTTON_STOP: BleUuid = uuid128!("c1401123-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BLUETOOTH_NAME: BleUuid = uuid128!("c1401224-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BUTTON_AUX: BleUuid = uuid128!("c1401124-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BUTTON_LEARN: BleUuid = uuid128!("c1401223-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BUTTON_AUTO: BleUuid = uuid128!("c1401225-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_BLUETOOTH_NAME: BleUuid = uuid128!("c1411224-8dda-45a3-959b-d23a0f8f53d7");
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// Status Characteristics
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const UUID_STATUS_LIMITS: BleUuid = uuid128!("c1401321-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_STATUS_MOTOR: BleUuid = uuid128!("c1401322-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_STATUS_STATUS: BleUuid = uuid128!("c1401323-8dda-45a3-959b-d23a0f8f53d7");
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const UUID_STATUS_REASON: BleUuid = uuid128!("c1401324-8dda-45a3-959b-d23a0f8f53d7");
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// Expanded Services
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const UUID_EXPANDED_SSID: BleUuid = uuid128!("c1411221-8dda-45a3-959b-d23a0f8f53d7"); //IMPLIMENT
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const UUID_EXPANDED_WIFI_PASS: BleUuid = uuid128!("c1411222-8dda-45a3-959b-d23a0f8f53d7"); //IMPLIMENT
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const UUID_EXPANDED_LOG_TRIGGER: BleUuid = uuid128!("c1401421-8dda-45a3-959b-d23a0f8f53d7"); //IMPLIMENT
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const UUID_EXPANDED_LOG_DATA: BleUuid = uuid128!("c1401422-8dda-45a3-959b-d23a0f8f53d7"); //IMPLIMENT
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const BLE_BUTTON_RELEASE: u8 = 0;
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const BLE_BUTTON_PRESS: u8 = 1;
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@ -56,13 +88,15 @@ pub struct BleServer {
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impl BleServer {
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pub fn new(dp: &mut Dispatch) -> Self {
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let cmds = vec![
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Commands::NotifyMotorDown { data: Button::Released },
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Commands::NotifyMotorStop { data: Button::Released },
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Commands::NotifyMotorUp { data: Button::Released },
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Commands::PairTimerExpired,
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Commands::AllowPairing,
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Commands::EraseBleBonds,
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Commands::BluetoothName { data: Arc::new(String::new())},
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Commands::BluetoothStatusLimits { data: EMPTY_LIMITS },
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Commands::BluetoothStatusMotor { data: EMPTY_MOTORS },
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Commands::BluetoothStatusStatus { data: Statuses::empty() },
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Commands::BluetoothStatusReason { data: Arc::<String>::new("".to_string()) },
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//TODONOW! We need to add the status commands here!
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];
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let r = dp.get_callback_channel(&cmds);
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let s = dp.get_cmd_channel();
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@ -96,16 +130,18 @@ impl BleServer {
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// --- Button Up Bluetooth GATT ----------------------------------------------------------
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let button_up = lift_service.lock().create_characteristic(
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UUID_BUTTON_UP,
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NimbleProperties::READ | NimbleProperties::WRITE_NO_RSP | NimbleProperties::NOTIFY,
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NimbleProperties::WRITE,
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);
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button_up.lock().set_value(&[0])
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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on_bluetooth_cmd(&sender, args, Commands::BluetoothUp {data: Button::Released})
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}));
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let button_up_name = button_up.lock().create_descriptor(BleUuid::Uuid16(0x2901), DescriptorProperties::READ);
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button_up_name.lock().set_value(b"Command Up");
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// --- Button Down Bluetooth GATT --------------------------------------------------------
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let button_down = lift_service.lock().create_characteristic(
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UUID_BUTTON_DOWN,
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NimbleProperties::READ | NimbleProperties::WRITE_NO_RSP | NimbleProperties::NOTIFY,
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NimbleProperties::WRITE,
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);
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button_down.lock().set_value(&[0])
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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@ -114,21 +150,69 @@ impl BleServer {
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// --- Button Stop Bluetooth GATT --------------------------------------------------------
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let button_stop = lift_service.lock().create_characteristic(
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UUID_BUTTON_STOP,
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NimbleProperties::READ | NimbleProperties::WRITE_NO_RSP | NimbleProperties::NOTIFY,
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NimbleProperties::WRITE,
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);
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button_stop.lock().set_value(&[1])
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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on_bluetooth_cmd(&sender, args, Commands::BluetoothStop {data: Button::Released})
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}));
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// --- Button Aux Bluetooth GATT --------------------------------------------------------
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let button_aux = lift_service.lock().create_characteristic(
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UUID_BUTTON_AUX,
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NimbleProperties::WRITE,
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);
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button_aux.lock().set_value(&[0])
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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on_bluetooth_cmd(&sender, args, Commands::BluetoothAux {data: Button::Released})
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}));
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// --- Button Learn Bluetooth GATT --------------------------------------------------------
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let button_learn = lift_service.lock().create_characteristic(
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UUID_BUTTON_LEARN,
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NimbleProperties::WRITE | NimbleProperties::READ,
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);
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button_learn.lock().set_value(&[0])
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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on_bluetooth_cmd(&sender, args, Commands::BluetoothLearn {data: Button::Released})
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}));
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// --- Button Auto Bluetooth GATT --------------------------------------------------------
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let button_auto = lift_service.lock().create_characteristic(
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UUID_BUTTON_AUTO,
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NimbleProperties::WRITE,
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);
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button_auto.lock().set_value(&[0])
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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on_bluetooth_cmd(&sender, args, Commands::BluetoothAuto {data: Button::Released})
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}));
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// --- Device Name Bluetooth GATT --------------------------------------------------------
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let device_name = lift_service.lock().create_characteristic(
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UUID_BLUETOOTH_NAME,
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NimbleProperties::READ | NimbleProperties::WRITE,
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NimbleProperties::WRITE | NimbleProperties::READ,
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);
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device_name.lock().set_value(self.dev_name.as_bytes())
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.on_write(closure!(clone sender, |args: &mut OnWriteArgs| {
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on_bluetooth_cmd(&sender, args, Commands::BluetoothName { data: Arc::new(String::new())}.clone())
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}));
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// --- Status Limits Bluetooth GATT --------------------------------------------------------
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let status_limits = lift_service.lock().create_characteristic(
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UUID_STATUS_LIMITS,
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NimbleProperties::READ | NimbleProperties::INDICATE,
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);
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// --- Status Motor Bluetooth GATT --------------------------------------------------------
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let status_motor = lift_service.lock().create_characteristic(
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UUID_STATUS_MOTOR,
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NimbleProperties::READ | NimbleProperties::INDICATE,
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);
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// --- Status Status Bluetooth GATT --------------------------------------------------------
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let status_status = lift_service.lock().create_characteristic(
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UUID_STATUS_STATUS,
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NimbleProperties::READ | NimbleProperties::INDICATE,
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);
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// --- Status Reason Bluetooth GATT --------------------------------------------------------
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let status_reason = lift_service.lock().create_characteristic(
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UUID_STATUS_REASON,
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NimbleProperties::READ | NimbleProperties::INDICATE,
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);
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// Default to not pairable
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self.advertise_unpairable()?;
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@ -137,23 +221,29 @@ impl BleServer {
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let cmd =self.recv_q.recv().await.expect("Bluetooth notification queue unexpectedly closed");
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trace!("Received update to bluetooth variable {:?}", cmd);
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match cmd {
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// TODO DISCUSS: This logic (if one button is pressed others are released) could be done in app instead.
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Commands::NotifyMotorUp{data} => {
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button_up.lock().set_value(&button_to_ble_button(data)).notify();
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// Handle events that require bluetooth, such as status and pairing changes
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//Status changes to notify app on:
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Commands::BluetoothStatusLimits{data} => {
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status_limits.lock().set_value(&data.as_bytes()).notify(); // Also handles indicate
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}
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Commands::NotifyMotorDown{data} => {
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button_down.lock().set_value(&button_to_ble_button(data)).notify();
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Commands::BluetoothStatusMotor{data} => {
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status_motor.lock().set_value(&data.as_bytes()).notify(); // Also handles indicate
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}
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Commands::NotifyMotorStop{data} => {
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button_up.lock().set_value(&button_to_ble_button(data)).notify();
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Commands::BluetoothStatusStatus{data} => {
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status_status.lock().set_value(&data.to_le_bytes()).notify(); // Also handles indicate
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}
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Commands::BluetoothStatusReason{data} => {
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status_reason.lock().set_value(data.as_str().as_bytes()).notify(); // Also handles indicate
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}
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Commands::PairTimerExpired => {
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self.advertise_unpairable()?;
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self.send_q.send(Commands::PairTimerClear).await?;
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}
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Commands::AllowPairing => {
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self.advertise_pairable()?;
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debug!("pairing mode / non-pairing mode not currently supported");
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debug!("pairing mode / non-pairing mode not currently supported"); //TODO Really? Didn't we just test this?
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}
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Commands::EraseBleBonds => {
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ble_device.delete_all_bonds().expect("Failed trying to erase bluetooth bonding information");
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@ -233,6 +323,15 @@ fn on_bluetooth_cmd(sender: &DispatchSendQ, args: &mut OnWriteArgs, cmd: Command
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sender.send_blocking(Commands::BluetoothName { data: Arc::new(String::from_str(DEVICE_NAME).unwrap()) })
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}
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}
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Commands::BluetoothAuto { data: _ } => {
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sender.send_blocking(Commands::BluetoothAuto { data: ble_to_button(v) })
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}
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Commands::BluetoothAux { data: _ } => {
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sender.send_blocking(Commands::BluetoothAux { data: ble_to_button(v) })
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}
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Commands::BluetoothLearn { data: _ } => {
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sender.send_blocking(Commands::BluetoothLearn { data: ble_to_button(v) })
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}
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//TODO when we get name changes, truncate to 31 chars, because that's what we have anyway.
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_ => {error!("Tried to handle an unknown bluetooth command: {:?}",cmd);Ok(())}
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};
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@ -290,12 +389,5 @@ fn set_server_callbacks(server: &mut BLEServer, sender: DispatchSendQ) {
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});
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}
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fn button_to_ble_button(but: Button) -> [u8; 1] {
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match but {
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Button::Released => {[BLE_BUTTON_RELEASE]}
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Button::Pressed => {[BLE_BUTTON_PRESS]}
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}
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}
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//TODO set maximum pairs to remember?
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//TODO after disconnect, it returns to scanning - will it return to directed scanning? Find out when directed is working.
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@ -1,5 +1,5 @@
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const BUTTON_HOLD_TIME_MS: u64 = 1_200;
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const STOP_SAFETY_TIME_MS: u64 = 2_000;
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const STOP_SAFETY_TIME_MS: u64 = 3_000;
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const PAIR_TIME_MS: u64 = 30_000;
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// Crates used in release
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@ -12,7 +12,7 @@ use std::ops::Deref;
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use gem_remotes_lib::{
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Commands,
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Controller,
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FakePic,
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Dispatch,
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};
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@ -20,10 +20,8 @@ use gem_remotes_lib::{
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mod test_console;
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// Release modules
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mod motor_driver;
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mod message_timer;
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mod ble_server;
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mod pair_button_driver;
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use crate::message_timer::MessageTimer;
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//use crate::commands::Commands;
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@ -72,12 +70,8 @@ async fn main_loop() -> Result<()> {
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// Create dispatch early so it can outlive most other things
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let mut dp = Dispatch::new();
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// Debug Drivers (TODO DEBUG: remove debug)
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let motor_driver = motor_driver::MotorDriverDebug::new();
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// Setup of various drivers that need to out-live the executor
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let m_chan = Controller::prepare_controller(&mut dp);
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let mut motor_control = Controller::new(m_chan, dp.get_cmd_channel(), motor_driver.get_endpoint());
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let mut f_pic = FakePic::with_defaults(&mut dp);
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// Setup callback timers
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let mut button_timer = MessageTimer::<Commands, Commands>::new_on_dispatch(
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Commands::ButtonTimerRestart,
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@ -107,12 +101,11 @@ async fn main_loop() -> Result<()> {
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tasks.push(executor.spawn(test_console::start_cli(cli_endpoint)));
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// Queueu up our async tasks
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tasks.push(executor.spawn(motor_control.run()));
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tasks.push(executor.spawn(button_timer.run()));
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tasks.push(executor.spawn(stopping_timer.run()));
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tasks.push(executor.spawn(pairing_timer.run()));
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tasks.push(executor.spawn(ble_server.run()));
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tasks.push(executor.spawn(motor_driver.run()));
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tasks.push(executor.spawn(f_pic.run()));
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tasks.push(executor.spawn(dp.cmd_loop()));
|
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//Once we have all our tasks, await on them all to run them in parallel.
|
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@ -30,6 +30,7 @@ pub struct MessageTimer <Q, S> {
|
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}
|
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impl<Q: PartialEq, S: Clone> MessageTimer<Q, S> {
|
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/*
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pub fn new(
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restart: Q,
|
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cancel: Q,
|
||||
@ -48,6 +49,7 @@ impl<Q: PartialEq, S: Clone> MessageTimer<Q, S> {
|
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state: State::Stopped,
|
||||
}
|
||||
}
|
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*/
|
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pub fn new_on_dispatch(
|
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restart: Commands,
|
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|
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@ -1,70 +0,0 @@
|
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/// Handles the actual hardware interface with motor or its controller.
|
||||
|
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use log::*; //{trace, debug, info, warn, error}
|
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use anyhow::Result;
|
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use async_channel::unbounded;
|
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use gem_remotes_lib::{MotorCommands, MotorRecvQ, MotorSendQ};
|
||||
|
||||
|
||||
pub struct MotorDriverDebug{
|
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endpoint: MotorSendQ, // Endpoint to hand to dispatch or anyone else sending commands here.
|
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recv_q: MotorRecvQ,
|
||||
}
|
||||
|
||||
/// Debug / example version of Motor Driver.
|
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impl MotorDriverDebug {
|
||||
pub fn new() -> Self {
|
||||
let (s,r) = unbounded(); // TODO: reserve a reasonable amount for all unbounded?
|
||||
MotorDriverDebug {
|
||||
endpoint: s,
|
||||
recv_q: r,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_endpoint(&self) -> MotorSendQ {
|
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self.endpoint.clone()
|
||||
}
|
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|
||||
pub async fn run(&self) -> Result<()> {
|
||||
loop {
|
||||
let cmd = self.recv_q.recv()
|
||||
.await
|
||||
.expect("Unexpected failure in motor driver command queue");
|
||||
self.handle_cmd(cmd)
|
||||
.await
|
||||
.expect("Unexpected failure of motor driver notification queue");
|
||||
}
|
||||
}
|
||||
|
||||
async fn handle_cmd(&self, cmd: MotorCommands) -> Result<()> {
|
||||
match cmd {
|
||||
MotorCommands::StartUp => {self.start_up().await?;}
|
||||
MotorCommands::StartDown => {self.start_down().await?;}
|
||||
MotorCommands::Stop => {self.stop().await?;}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn start_up(&self) -> Result<()> {
|
||||
warn!("Starting motor, direction: Up");
|
||||
Ok(())
|
||||
}
|
||||
async fn start_down(&self) -> Result<()> {
|
||||
warn!("Starting motor, direction: Down");
|
||||
Ok(())
|
||||
}
|
||||
async fn stop(&self) -> Result<()> {
|
||||
warn!("Stopping motor");
|
||||
Ok(())
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//TODO: we should fix panic to ensure that we shut down motors before rebooting ESP!
|
||||
// Maybe by getting another endpoint and passing it to the panic handler? Add a different
|
||||
// command that doesn't just stop, but stops and stops processing any new commands.
|
||||
|
||||
//TODO: Design - are there any implications to the PIC motor driver essentially sending button
|
||||
// presses instead of commanding the motor on/off? Feedback loops? No way to know without PIC
|
||||
// code.
|
||||
@ -1,34 +0,0 @@
|
||||
use log::*; //{trace, debug, info, warn, error}
|
||||
use anyhow::Result;
|
||||
use async_channel::Sender;
|
||||
use esp_idf_svc::timer::EspTaskTimerService;
|
||||
use core::time::Duration;
|
||||
|
||||
use gem_remotes_lib::{
|
||||
Commands,
|
||||
Dispatch,
|
||||
};
|
||||
|
||||
type SendQ = Sender<Commands>;
|
||||
|
||||
pub struct PairButtonDriver {
|
||||
_send: SendQ
|
||||
}
|
||||
|
||||
impl PairButtonDriver {
|
||||
pub fn new(dp: &mut Dispatch) -> Self {
|
||||
let s = dp.get_cmd_channel();
|
||||
Self { _send: s }
|
||||
}
|
||||
|
||||
pub async fn run(&self) -> Result<()> {
|
||||
let timer_service = EspTaskTimerService::new()?;
|
||||
let mut async_timer = timer_service.timer_async()?;
|
||||
debug!("Waiting on pairing button presses");
|
||||
loop {
|
||||
//TO DO: Watch for incoming pair button presses from the PIC and/or hardware buttons
|
||||
async_timer.after(Duration::from_millis(10_000)).await?; // no need to panic on test console driver timer failure
|
||||
//When we find a press, send PicRecvPair
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -35,26 +35,6 @@ use gem_remotes_lib::{
|
||||
|
||||
#[derive(Command)]
|
||||
pub enum Menu{//<'a> {
|
||||
/// Simulate the PIC controller sending aus n Up character
|
||||
PicRecvUp {
|
||||
/// 0 for not pressed, 1 for pressed
|
||||
data: u8,
|
||||
},
|
||||
|
||||
/// Simulate the PIC controller sending us a Down character
|
||||
PicRecvDown {
|
||||
/// 0 for not pressed, 1 for pressed
|
||||
data: u8,
|
||||
},
|
||||
|
||||
/// Simulate the PIC controller sending us a Stop character
|
||||
PicRecvStop {
|
||||
/// 0 for not pressed, 1 for pressed
|
||||
data: u8,
|
||||
},
|
||||
|
||||
/// Simulate the PIC controller sending a "pair" button press
|
||||
PicRecvPair,
|
||||
|
||||
/// Send a bluetooth characteristic: Up
|
||||
BluetoothUp {
|
||||
@ -121,40 +101,6 @@ pub fn process_menu(
|
||||
match command {
|
||||
// We ignore sending errors throughout because the Cli interface is only for
|
||||
// testing and debugging.
|
||||
Menu::PicRecvUp {data} => {
|
||||
let but = input_to_button(data);
|
||||
match but {
|
||||
Some(d) => {
|
||||
println!("Sending PicRecvUp command");
|
||||
let _ = dispatch.send_blocking(Commands::PicRecvUp{data: d});
|
||||
}
|
||||
None => {println!("Incorrect value; enter 0 or 1")}
|
||||
}
|
||||
}
|
||||
Menu::PicRecvDown{data} => {
|
||||
let but = input_to_button(data);
|
||||
match but {
|
||||
Some(d) => {
|
||||
println!("Sending PicRecvUp command");
|
||||
let _ = dispatch.send_blocking(Commands::PicRecvDown{data: d});
|
||||
}
|
||||
None => {println!("Incorrect value; enter 0 or 1")}
|
||||
}
|
||||
}
|
||||
Menu::PicRecvStop{data} => {
|
||||
let but = input_to_button(data);
|
||||
match but {
|
||||
Some(d) => {
|
||||
println!("Sending PicRecvUp command");
|
||||
let _ = dispatch.send_blocking(Commands::PicRecvStop{data: d});
|
||||
}
|
||||
None => {println!("Incorrect value; enter 0 or 1")}
|
||||
}
|
||||
}
|
||||
Menu::PicRecvPair => {
|
||||
cli.writer().write_str("Sending PIC command and timer reset (the job of the pair button driver, once PIC interface exists)")?; //TODO: PIC get this.
|
||||
let _ = dispatch.send_blocking(Commands::AllowPairing);
|
||||
}
|
||||
Menu::BluetoothUp { data } => {
|
||||
let but = input_to_button(data);
|
||||
match but {
|
||||
|
||||
@ -15,6 +15,7 @@ edition = "2021"
|
||||
anyhow = "1.0.86"
|
||||
async-channel = "2.3.1"
|
||||
async-io = "2.3.4"
|
||||
bitflags = "2.6.0"
|
||||
log = "0.4.22"
|
||||
strum = "0.26.3"
|
||||
strum_macros = "0.26.4"
|
||||
|
||||
@ -4,6 +4,10 @@ use strum_macros::EnumCount as EnumCountMacro;
|
||||
use std::mem::discriminant;
|
||||
use std::sync::Arc;
|
||||
|
||||
use crate::fake_limits::Limits;
|
||||
use crate::fake_motor::Motors;
|
||||
use crate::fake_status::Statuses;
|
||||
|
||||
#[derive(Clone, EnumCountMacro, Debug)]
|
||||
pub enum Commands {
|
||||
// Use Arc for any data larger than 4 bytes, to keep message passing queue size down.
|
||||
@ -11,50 +15,73 @@ pub enum Commands {
|
||||
// Inputs sent from the PIC microcontroller
|
||||
// TODO: move these to buttons driver, for eventual move to ESP only?
|
||||
|
||||
// PIC button commands are considered "remote" due to the delay in sending notification
|
||||
PicRecvUp {data: Button},
|
||||
PicRecvDown {data: Button},
|
||||
PicRecvStop {data: Button},
|
||||
PicRecvLimitUp {data: Button},
|
||||
PicRecvLimitDown {data: Button},
|
||||
PicRecvAutoMode {data: Toggle}, // 0 for disallowed, 1 for allowed
|
||||
// Commands to Fake PIC from console
|
||||
FPicToggleAux,
|
||||
FPicToggleAuto,
|
||||
FPicPressLearn,
|
||||
FPicPressUp,
|
||||
FPicPressDown,
|
||||
FPicPressStop, // Releasing up or down should be equivalent to stop, as motors can only go in one direction at a time.
|
||||
FPicTogglePanic,
|
||||
FPicLockout,
|
||||
FPicFault {data: Arc<String>}, // String is cause. Send empty string to clear fault.
|
||||
FPicLimit {data: Limits},
|
||||
|
||||
// TODO: real hardware buttons - consider re-sending occasionally when pressed, so that transitions like holding up -> stopping -> holding down -> stopped -> (should go down but gets no new notice) work.
|
||||
|
||||
// Inputs from bluetooth
|
||||
BluetoothUp {data: Button}, //TODO change these to real button states and change them on input.
|
||||
// Inputs via bluetooth (Recv from app)
|
||||
BluetoothUp {data: Button},
|
||||
BluetoothDown {data: Button},
|
||||
BluetoothStop {data: Button}, // There is no state where releasing the stop button induces a change.
|
||||
BluetoothStop {data: Button},
|
||||
BluetoothAux {data: Button},
|
||||
BluetoothAuto {data: Button},
|
||||
BluetoothLearn {data: Button},
|
||||
BluetoothName {data: Arc<String>},
|
||||
//TODO: Allow auto mode to be set via bluetooth as well
|
||||
// TODONOW: Do we have a separate panic command? Very hard to send up,down,and stop 'simultaneously' from app
|
||||
|
||||
// Status (Send to app)
|
||||
BluetoothStatusLimits {data: Limits},
|
||||
BluetoothStatusMotor {data: Motors},
|
||||
BluetoothStatusStatus {data: Statuses},
|
||||
BluetoothStatusReason {data: Arc<String>},
|
||||
|
||||
|
||||
// Internal messages
|
||||
StopTimerExpired, // Sent when the 2 second stop sequence is complete
|
||||
StopTimerRestart,
|
||||
StopTimerClear,
|
||||
ButtonTimerExpired, // TODO: these won't be necessary for hardware buttons; rename to PIC timer?
|
||||
ButtonTimerExpired, // TODO: these won't be necessary for hardware buttons; rename to PIC timer?
|
||||
ButtonTimerRestart,
|
||||
ButtonTimerClear,
|
||||
PairTimerExpired,
|
||||
AllowPairing, // Also serves as the timer restart command
|
||||
PairTimerClear,
|
||||
|
||||
/* We no longer use these; delete!
|
||||
NotifyMotorUp {data: Button},
|
||||
NotifyMotorDown {data: Button},
|
||||
NotifyMotorStop {data: Button},
|
||||
*/
|
||||
|
||||
EraseBleBonds,
|
||||
|
||||
TestingExit, // Used only in unit/integration tests. Do not subscribe for.
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||||
pub enum Button {
|
||||
Released = 0,
|
||||
Pressed =1
|
||||
}
|
||||
|
||||
impl Button {
|
||||
pub fn is_pressed(self) -> bool {
|
||||
self == Button::Pressed
|
||||
}
|
||||
}
|
||||
|
||||
// Distinguish toggles(like auto) which is on/off from buttons (which are pressed/released)
|
||||
//TODONOW: remove?
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum Toggle {
|
||||
Inactive = 0,
|
||||
@ -68,4 +95,4 @@ impl PartialEq for Commands {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
discriminant(self) == discriminant(other)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
62
gem-remotes-lib/src/fake_limits.rs
Normal file
62
gem-remotes-lib/src/fake_limits.rs
Normal file
@ -0,0 +1,62 @@
|
||||
/// Fake Limit switch states for simulation.
|
||||
///
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum LimitStatus {
|
||||
NotActive = 0,
|
||||
BottomActive,
|
||||
TopActive,
|
||||
NotPresent = -1,
|
||||
}
|
||||
|
||||
impl LimitStatus {
|
||||
pub fn to_u8(self) -> u8 {
|
||||
match self {
|
||||
LimitStatus::NotActive => {0}
|
||||
LimitStatus::BottomActive => {1}
|
||||
LimitStatus::TopActive =>{2}
|
||||
LimitStatus::NotPresent => {25}
|
||||
}
|
||||
}
|
||||
pub fn from_u8(i: u8) -> LimitStatus {
|
||||
match i {
|
||||
0 => {LimitStatus::NotActive}
|
||||
1 => {LimitStatus::BottomActive}
|
||||
2 => {LimitStatus::TopActive}
|
||||
_ => {LimitStatus::NotPresent} // Interpret bad data as missing limit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct Limits {
|
||||
pub only_starboard_bow: LimitStatus,
|
||||
pub port_bow: LimitStatus,
|
||||
pub starboard_quarter: LimitStatus,
|
||||
pub port_quarter: LimitStatus,
|
||||
|
||||
}
|
||||
|
||||
impl Limits {
|
||||
pub fn as_bytes(&self) -> [u8; 4] {
|
||||
[self.only_starboard_bow.to_u8(),
|
||||
self.port_bow.to_u8(),
|
||||
self.starboard_quarter.to_u8(),
|
||||
self.port_quarter.to_u8()]
|
||||
}
|
||||
pub fn from_bytes(b: [u8; 4]) -> Limits {
|
||||
Limits{
|
||||
only_starboard_bow:LimitStatus::from_u8(b[0]),
|
||||
port_bow:LimitStatus::from_u8(b[1]),
|
||||
starboard_quarter:LimitStatus::from_u8(b[2]),
|
||||
port_quarter:LimitStatus::from_u8(b[3]),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const EMPTY_LIMITS: Limits = Limits{
|
||||
only_starboard_bow: LimitStatus::NotPresent,
|
||||
port_bow: LimitStatus::NotPresent,
|
||||
starboard_quarter: LimitStatus::NotPresent,
|
||||
port_quarter: LimitStatus::NotPresent,
|
||||
};
|
||||
137
gem-remotes-lib/src/fake_motor.rs
Normal file
137
gem-remotes-lib/src/fake_motor.rs
Normal file
@ -0,0 +1,137 @@
|
||||
/// Fake motor for simulation and testing
|
||||
///
|
||||
|
||||
|
||||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||||
pub enum MotorStatus {
|
||||
Stopped = 0,
|
||||
GoingUp,
|
||||
GoingDown,
|
||||
Cooldown,
|
||||
NotPresent = -1,
|
||||
}
|
||||
|
||||
impl MotorStatus {
|
||||
pub fn to_u8(self) -> u8 {
|
||||
match self {
|
||||
MotorStatus::Stopped => {0}
|
||||
MotorStatus::GoingUp => {1}
|
||||
MotorStatus::GoingDown => {2}
|
||||
MotorStatus::Cooldown => {3}
|
||||
MotorStatus::NotPresent => {255}
|
||||
}
|
||||
}
|
||||
pub fn from_u8(i: u8) -> MotorStatus {
|
||||
match i {
|
||||
0 => {MotorStatus::Stopped}
|
||||
1 => {MotorStatus::GoingUp}
|
||||
2 => {MotorStatus::GoingDown}
|
||||
3 => {MotorStatus::Cooldown}
|
||||
_ => {MotorStatus::NotPresent} // Assume bad data is no motor
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct Motors {
|
||||
pub only_starboard_bow: MotorStatus,
|
||||
pub port_bow: MotorStatus,
|
||||
pub starboard_quarter: MotorStatus,
|
||||
pub port_quarter: MotorStatus,
|
||||
|
||||
}
|
||||
|
||||
impl Motors {
|
||||
pub fn update_status(&mut self, status: MotorStatus) -> () {
|
||||
if self.only_starboard_bow != MotorStatus::NotPresent {
|
||||
self.only_starboard_bow = status;
|
||||
}
|
||||
if self.port_bow != MotorStatus::NotPresent {
|
||||
self.port_bow = status;
|
||||
}
|
||||
if self.starboard_quarter != MotorStatus::NotPresent {
|
||||
self.starboard_quarter = status;
|
||||
}
|
||||
if self.port_quarter != MotorStatus::NotPresent {
|
||||
self.port_quarter = status;
|
||||
}
|
||||
}
|
||||
pub fn as_bytes(&self) -> [u8; 4] {
|
||||
[self.only_starboard_bow.to_u8(),
|
||||
self.port_bow.to_u8(),
|
||||
self.starboard_quarter.to_u8(),
|
||||
self.port_quarter.to_u8()]
|
||||
}
|
||||
pub fn from_bytes(b: [u8; 4]) -> Motors {
|
||||
Motors{
|
||||
only_starboard_bow: MotorStatus::from_u8(b[0]),
|
||||
port_bow: MotorStatus::from_u8(b[1]),
|
||||
starboard_quarter: MotorStatus::from_u8(b[2]),
|
||||
port_quarter: MotorStatus::from_u8(b[3]),
|
||||
}
|
||||
}
|
||||
pub fn going_up(&self) -> bool {
|
||||
// Since this is just simulation code, there is no need to check for
|
||||
// complex and disallowed states.
|
||||
self.only_starboard_bow == MotorStatus::GoingUp ||
|
||||
self.port_bow == MotorStatus::GoingUp ||
|
||||
self.starboard_quarter == MotorStatus::GoingUp ||
|
||||
self.port_quarter == MotorStatus::GoingUp
|
||||
}
|
||||
pub fn going_down(&self) -> bool {
|
||||
// Since this is just simulation code, there is no need to check for
|
||||
// complex and disallowed states.
|
||||
self.only_starboard_bow == MotorStatus::GoingDown ||
|
||||
self.port_bow == MotorStatus::GoingDown ||
|
||||
self.starboard_quarter == MotorStatus::GoingDown ||
|
||||
self.port_quarter == MotorStatus::GoingDown
|
||||
}
|
||||
pub fn are_cooldown(&self) -> bool {
|
||||
// Since this is just simulation code, there is no need to check for
|
||||
// complex and disallowed states.
|
||||
self.only_starboard_bow == MotorStatus::Cooldown ||
|
||||
self.port_bow == MotorStatus::Cooldown ||
|
||||
self.starboard_quarter == MotorStatus::Cooldown ||
|
||||
self.port_quarter == MotorStatus::Cooldown
|
||||
}
|
||||
pub fn are_stopped(&self) -> bool {
|
||||
// Since this is just simulation code, there is no need to check for
|
||||
// complex and disallowed states.
|
||||
!(self.going_up() || self.going_down())
|
||||
}
|
||||
pub fn finish_cooldown(&mut self) -> () {
|
||||
if self.only_starboard_bow == MotorStatus::Cooldown {
|
||||
self.only_starboard_bow = MotorStatus::Stopped
|
||||
}
|
||||
if self.port_bow == MotorStatus::Cooldown {
|
||||
self.port_bow = MotorStatus::Stopped
|
||||
}
|
||||
if self.starboard_quarter == MotorStatus::Cooldown {
|
||||
self.starboard_quarter = MotorStatus::Stopped
|
||||
}
|
||||
if self.port_quarter == MotorStatus::Cooldown {
|
||||
self.port_quarter = MotorStatus::Stopped
|
||||
}
|
||||
}
|
||||
pub fn stop(&mut self) -> () {
|
||||
if self.only_starboard_bow == MotorStatus::GoingDown || self.only_starboard_bow == MotorStatus::GoingUp {
|
||||
self.only_starboard_bow = MotorStatus::Stopped;
|
||||
}
|
||||
if self.port_bow == MotorStatus::GoingDown || self.port_bow == MotorStatus::GoingUp {
|
||||
self.port_bow = MotorStatus::Stopped;
|
||||
}
|
||||
if self.starboard_quarter == MotorStatus::GoingDown || self.starboard_quarter == MotorStatus::GoingUp {
|
||||
self.starboard_quarter = MotorStatus::Stopped;
|
||||
}
|
||||
if self.port_quarter == MotorStatus::GoingDown || self.port_quarter == MotorStatus::GoingUp {
|
||||
self.port_quarter = MotorStatus::Stopped;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const EMPTY_MOTORS: Motors = Motors{
|
||||
only_starboard_bow: MotorStatus::NotPresent,
|
||||
port_bow: MotorStatus::NotPresent,
|
||||
starboard_quarter: MotorStatus::NotPresent,
|
||||
port_quarter: MotorStatus::NotPresent,
|
||||
};
|
||||
237
gem-remotes-lib/src/fake_pic.rs
Normal file
237
gem-remotes-lib/src/fake_pic.rs
Normal file
@ -0,0 +1,237 @@
|
||||
/// Emulate the PIC controller for testing purposes
|
||||
///
|
||||
/// This does not aim to be an accurate representation of the logic on the PIC,
|
||||
/// and there are several things it does not handle (eg RF remotes, safety
|
||||
/// checks), but is intended to be used in testing and simulation of the
|
||||
/// testing and simulation ESP code.
|
||||
///
|
||||
/// Notable absences in logic: Cooldown can be bypassed by first stopping.
|
||||
|
||||
use anyhow::Result;
|
||||
use log::*; //{trace, debug, info, warn, error}
|
||||
use std::sync::Arc;
|
||||
|
||||
use crate::fake_motor::{Motors,MotorStatus};
|
||||
use crate::fake_limits::{Limits, LimitStatus, EMPTY_LIMITS};
|
||||
use crate::fake_status::Statuses;
|
||||
use crate::dispatch::{Dispatch, DispatchRecvQ, DispatchSendQ};
|
||||
use crate::commands::{Commands};
|
||||
|
||||
pub struct FakePic {
|
||||
motor_state: Motors,
|
||||
limit_state: Limits,
|
||||
status_state: Statuses,
|
||||
fault_cause: String,
|
||||
send_q: DispatchSendQ,
|
||||
recv_q: DispatchRecvQ,
|
||||
}
|
||||
|
||||
impl FakePic {
|
||||
// Construct a FakePic with some default testing hardware
|
||||
pub fn with_defaults(dp: &mut Dispatch) -> Self {
|
||||
let cmd_filter = vec![
|
||||
Commands::FPicToggleAux,
|
||||
Commands::FPicToggleAuto,
|
||||
Commands::FPicPressLearn,
|
||||
Commands::FPicPressUp,
|
||||
Commands::FPicPressDown,
|
||||
Commands::FPicPressStop,
|
||||
Commands::FPicTogglePanic,
|
||||
Commands::FPicLockout,
|
||||
Commands::FPicFault{data: Arc::<String>::new("".to_string())},
|
||||
Commands::FPicLimit{data: EMPTY_LIMITS},
|
||||
Commands::BluetoothAuto{data: crate::Button::Released},
|
||||
Commands::BluetoothAux{data: crate::Button::Released},
|
||||
Commands::BluetoothLearn{data: crate::Button::Released},
|
||||
Commands::BluetoothUp{data: crate::Button::Released},
|
||||
Commands::BluetoothDown{data: crate::Button::Released},
|
||||
Commands::BluetoothStop{data: crate::Button::Released},
|
||||
Commands::PairTimerExpired,
|
||||
Commands::StopTimerExpired,
|
||||
Commands::ButtonTimerExpired,
|
||||
];
|
||||
FakePic {
|
||||
motor_state: Motors{
|
||||
// Two motors (initially stopped)
|
||||
only_starboard_bow: MotorStatus::Stopped,
|
||||
port_bow: MotorStatus::Stopped,
|
||||
starboard_quarter: MotorStatus::NotPresent,
|
||||
port_quarter: MotorStatus::NotPresent,
|
||||
},
|
||||
limit_state: Limits{
|
||||
only_starboard_bow: LimitStatus::NotActive,
|
||||
port_bow: LimitStatus::NotActive,
|
||||
starboard_quarter: LimitStatus::NotPresent,
|
||||
port_quarter: LimitStatus::NotPresent,
|
||||
},
|
||||
status_state: Statuses::empty(),
|
||||
fault_cause: "".to_string(),
|
||||
send_q: dp.get_cmd_channel(),
|
||||
recv_q: dp.get_callback_channel(&cmd_filter),
|
||||
}
|
||||
}
|
||||
// === Change Fake Hardware Parameters ======================================================
|
||||
pub fn change_limits(&mut self, l: Limits) -> () {
|
||||
self.limit_state = l;
|
||||
}
|
||||
pub fn change_motors(&mut self, m: Motors) -> () {
|
||||
self.motor_state = m;
|
||||
}
|
||||
// === Handle button presses on the PIC =====================================================
|
||||
pub async fn toggle_aux(&mut self) -> Result<()> {
|
||||
self.status_state ^= Statuses::AUX;
|
||||
self.send_q.send(Commands::BluetoothStatusStatus { data: self.status_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn toggle_auto(&mut self) -> Result<()> {
|
||||
self.status_state ^= Statuses::AUTO;
|
||||
self.send_q.send(Commands::BluetoothStatusStatus { data: self.status_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn press_learn(&mut self) -> Result<()> {
|
||||
self.status_state |= Statuses::LEARN;
|
||||
self.send_q.send(Commands::AllowPairing).await?; //This starts the timer, and changes bluetooth modes
|
||||
Ok(())
|
||||
}
|
||||
pub async fn exit_learn(&mut self) -> Result<()> {
|
||||
self.status_state -= Statuses::LEARN;
|
||||
// Other changes, such as changing the bluetooth modes, are handled in the ble_server when it gets this event
|
||||
Ok(())
|
||||
}
|
||||
pub async fn press_up(&mut self) -> Result<()> {
|
||||
if self.status_state.union(Statuses::PANIC).is_empty() || self.status_state.union(Statuses::LOCKOUT).is_empty(){
|
||||
warn!("Ignoring commands while in panic or lockout mode!")
|
||||
}
|
||||
if self.motor_state.are_cooldown() {
|
||||
info!("Ignoring commands while motors cool down")
|
||||
}
|
||||
else if self.motor_state.going_down() {
|
||||
warn!("Reversing from down to up; entering cooldown!");
|
||||
self.motor_state.update_status(MotorStatus::Cooldown);
|
||||
self.send_q.send(Commands::StopTimerRestart).await?;
|
||||
self.send_q.send(Commands::BluetoothStatusMotor { data: self.motor_state }).await?;
|
||||
}
|
||||
else {
|
||||
info!("Starting motors moving up!");
|
||||
self.motor_state.update_status(MotorStatus::GoingUp);
|
||||
self.send_q.send(Commands::ButtonTimerRestart).await?;
|
||||
self.send_q.send(Commands::BluetoothStatusMotor{ data: self.motor_state }).await?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
pub async fn press_down(&mut self) -> Result<()> {
|
||||
if self.status_state.union(Statuses::PANIC).is_empty() || self.status_state.union(Statuses::LOCKOUT).is_empty() {
|
||||
warn!("Ignoring commands while in panic or lockout mode!")
|
||||
}
|
||||
else if self.motor_state.are_cooldown() {
|
||||
info!("Ignoring commands while motors cool down")
|
||||
}
|
||||
else if self.motor_state.going_up() {
|
||||
warn!("Reversing from up to down; entering cooldown!");
|
||||
self.motor_state.update_status(MotorStatus::Cooldown);
|
||||
self.send_q.send(Commands::StopTimerRestart).await?;
|
||||
self.send_q.send(Commands::BluetoothStatusMotor { data: self.motor_state }).await?;
|
||||
}
|
||||
else {
|
||||
info!("Starting motors moving down!");
|
||||
self.motor_state.update_status(MotorStatus::GoingDown);
|
||||
self.send_q.send(Commands::ButtonTimerRestart).await?;
|
||||
self.send_q.send(Commands::BluetoothStatusMotor{ data: self.motor_state }).await?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
pub async fn press_stop(&mut self) -> Result<()> {
|
||||
self.motor_state.stop();
|
||||
self.send_q.send(Commands::BluetoothStatusMotor { data: self.motor_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn toggle_panic(&mut self) -> Result<()> {
|
||||
self.status_state ^= Statuses::PANIC;
|
||||
self.motor_state.stop();
|
||||
self.send_q.send(Commands::BluetoothStatusStatus { data: self.status_state }).await?;
|
||||
self.send_q.send(Commands::BluetoothStatusMotor { data: self.motor_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn lockout(&mut self) -> Result<()> {
|
||||
self.status_state &= Statuses::LOCKOUT; // No toggle; lockout can only be cleared by reboot per spec
|
||||
self.motor_state.stop();
|
||||
self.send_q.send(Commands::BluetoothStatusStatus { data: self.status_state }).await?;
|
||||
self.send_q.send(Commands::BluetoothStatusMotor { data: self.motor_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn fault(&mut self, cause: String) -> Result<()> {
|
||||
if cause.is_empty() {
|
||||
self.status_state -= Statuses::FAULT;
|
||||
} else {
|
||||
self.status_state |= Statuses::FAULT;
|
||||
}
|
||||
self.fault_cause = cause;
|
||||
self.send_q.send(Commands::BluetoothStatusStatus { data: self.status_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn change_limit(&mut self, limits: Limits) -> Result<()> {
|
||||
self.limit_state = limits;
|
||||
self.send_q.send(Commands::BluetoothStatusLimits {data: self.limit_state.clone() }).await?;
|
||||
Ok(())
|
||||
}
|
||||
pub async fn exit_cooldown(&mut self) -> Result<()> {
|
||||
self.motor_state.finish_cooldown();
|
||||
self.send_q.send(Commands::BluetoothStatusMotor { data: self.motor_state }).await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// === Handle events from event manager =====================================================
|
||||
pub async fn run(&mut self) -> Result<()> {
|
||||
let cmd = self.recv_q.recv().await.expect("PIC simulator failed waiting for messages");
|
||||
match cmd {
|
||||
// Commands from testing and user
|
||||
Commands::FPicToggleAux => {self.toggle_aux().await}
|
||||
Commands::FPicToggleAuto => {self.toggle_auto().await}
|
||||
Commands::FPicPressLearn => {self.press_learn().await}
|
||||
Commands::FPicPressUp => {self.press_up().await}
|
||||
Commands::FPicPressDown => {self.press_down().await}
|
||||
Commands::FPicPressStop => {self.press_stop().await}
|
||||
Commands::FPicTogglePanic => {self.toggle_panic().await}
|
||||
Commands::FPicLockout => {self.lockout().await}
|
||||
Commands::FPicFault{data} => {self.fault(data.to_string()).await}
|
||||
Commands::FPicLimit { data } => {self.change_limit(data).await}
|
||||
// Commands from bluetooth
|
||||
Commands::BluetoothAuto { data } => {
|
||||
if data.is_pressed() {
|
||||
self.toggle_auto().await?;
|
||||
} Ok(())
|
||||
}
|
||||
Commands::BluetoothAux { data } => {
|
||||
if data.is_pressed() {
|
||||
self.toggle_aux().await?;
|
||||
} Ok(())
|
||||
}
|
||||
Commands::BluetoothLearn { data } => {
|
||||
if data.is_pressed() {
|
||||
self.press_learn().await?;
|
||||
} Ok(())
|
||||
}
|
||||
Commands::BluetoothUp { data } => {
|
||||
if data.is_pressed() {
|
||||
self.press_up().await?;
|
||||
} else {
|
||||
self.press_stop().await?; // Releasing up is equivalent to stop
|
||||
} Ok(())
|
||||
}
|
||||
Commands::BluetoothDown { data } => {
|
||||
if data.is_pressed() {
|
||||
self.press_down().await?;
|
||||
} else {
|
||||
self.press_stop().await?; // Releasing down is equivalent to stop
|
||||
} Ok(())
|
||||
}
|
||||
Commands::BluetoothStop { .. } => {self.press_stop().await} // Stopping on release of stop button is a noop but safe.
|
||||
// Commands from timers
|
||||
Commands::PairTimerExpired => {self.exit_learn().await}
|
||||
Commands::StopTimerExpired => {self.exit_cooldown().await}
|
||||
Commands::ButtonTimerExpired => {self.press_stop().await}
|
||||
_ => {warn!("Unknown command received by Fake PIC simulator!"); Ok(())}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
28
gem-remotes-lib/src/fake_status.rs
Normal file
28
gem-remotes-lib/src/fake_status.rs
Normal file
@ -0,0 +1,28 @@
|
||||
/// Fake device status tracking the various statuses the PIC can have.
|
||||
|
||||
use bitflags::bitflags;
|
||||
|
||||
bitflags! {
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Statuses: u16 {
|
||||
const LOCKOUT = 1 << 0;
|
||||
const PANIC = 1 << 1;
|
||||
const FAULT = 1 << 2;
|
||||
const LEARN = 1 << 3;
|
||||
const AUTO = 1 << 4;
|
||||
const AUX = 1 << 5;
|
||||
}
|
||||
}
|
||||
|
||||
impl Statuses {
|
||||
pub fn to_le_bytes(&self) -> [u8;2] {
|
||||
self.bits().to_le_bytes()
|
||||
}
|
||||
pub fn from_le_bytes(b: &[u8]) -> Statuses {
|
||||
// No sanity checking is done; but this function is not used even in test code right now.
|
||||
let mut bytes = [0;2];
|
||||
bytes[0] = *b.get(0).unwrap();
|
||||
bytes[1] = *b.get(1).unwrap();
|
||||
Statuses::from_bits(u16::from_le_bytes(bytes)).unwrap()
|
||||
}
|
||||
}
|
||||
@ -4,26 +4,36 @@
|
||||
// Modules in this crate
|
||||
pub mod commands;
|
||||
pub mod dispatch;
|
||||
pub mod motor_controller;
|
||||
pub mod fake_pic;
|
||||
pub mod fake_limits;
|
||||
pub mod fake_motor;
|
||||
pub mod fake_status;
|
||||
//pub mod ble_lift_service;
|
||||
|
||||
// Re-published items
|
||||
pub use commands::{
|
||||
Button,
|
||||
Commands
|
||||
};
|
||||
pub use motor_controller::{
|
||||
AutoMode,
|
||||
Controller,
|
||||
LimitState,
|
||||
MotorCommands,
|
||||
MotorRecvQ,
|
||||
MotorSendQ,
|
||||
Commands,
|
||||
};
|
||||
pub use dispatch::{
|
||||
Dispatch,
|
||||
DispatchSendQ,
|
||||
DispatchRecvQ,
|
||||
};
|
||||
pub use fake_limits::{
|
||||
Limits,
|
||||
LimitStatus,
|
||||
EMPTY_LIMITS
|
||||
};
|
||||
pub use fake_motor::{
|
||||
Motors,
|
||||
MotorStatus,
|
||||
EMPTY_MOTORS,
|
||||
};
|
||||
pub use fake_status::Statuses;
|
||||
pub use fake_pic::FakePic;
|
||||
//pub use ble_lift_service::BleLiftService;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@ -1,766 +0,0 @@
|
||||
/// State machine of the motor's current state, that takes as inputs
|
||||
/// command messages.
|
||||
|
||||
use log::*; //{trace, debug, info, warn, error}
|
||||
use anyhow::{anyhow, Result};
|
||||
use async_channel::{Receiver, Sender};
|
||||
use crate::commands::{Commands, Button, Toggle};
|
||||
use crate::dispatch::{Dispatch, DispatchRecvQ, DispatchSendQ};
|
||||
|
||||
// The main internal state of the controller, representing the current control method of the motors.
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
enum ControllerStates {
|
||||
Stopped,
|
||||
Stopping,
|
||||
GoingUp,
|
||||
AutoUp,
|
||||
GoingDown,
|
||||
AutoDown,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub enum MotorCommands {
|
||||
StartUp,
|
||||
StartDown,
|
||||
Stop
|
||||
}
|
||||
|
||||
pub type MotorSendQ = Sender<MotorCommands>;
|
||||
pub type MotorRecvQ = Receiver<MotorCommands>;
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub enum AutoMode {
|
||||
Disallowed = 0,
|
||||
Allowed = 1,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub enum LimitState {
|
||||
NoLimitsHit,
|
||||
UpperHit,
|
||||
LowerHit,
|
||||
BothHit,
|
||||
}
|
||||
|
||||
pub struct Controller {
|
||||
state: ControllerStates,
|
||||
recv: DispatchRecvQ,
|
||||
send: DispatchSendQ,
|
||||
motor_q: MotorSendQ,
|
||||
auto_mode: AutoMode,
|
||||
limit_state: LimitState,
|
||||
}
|
||||
|
||||
impl Controller {
|
||||
pub fn new(recv: DispatchRecvQ, send: DispatchSendQ, motor_q: MotorSendQ) -> Self {
|
||||
Controller {
|
||||
state: ControllerStates::Stopping,
|
||||
recv: recv,
|
||||
send: send,
|
||||
motor_q: motor_q,
|
||||
auto_mode: AutoMode::Disallowed, // Use safe default
|
||||
limit_state: LimitState::BothHit, // Use safe default
|
||||
}
|
||||
}
|
||||
|
||||
/// Tell the message dispatch which messages we are interested in receiving, and get
|
||||
/// a callback channel that receives those messages.
|
||||
pub fn prepare_controller(dp: &mut Dispatch) -> DispatchRecvQ {
|
||||
let cmds = vec![
|
||||
Commands::PicRecvUp{data: Button::Released},
|
||||
Commands::PicRecvDown{data: Button::Released},
|
||||
Commands::PicRecvStop{data: Button::Released},
|
||||
Commands::BluetoothUp{data: Button::Released},
|
||||
Commands::BluetoothDown{data: Button::Released},
|
||||
Commands::BluetoothStop{data: Button::Released},
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvLimitDown{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Inactive},
|
||||
Commands::StopTimerExpired,
|
||||
Commands::ButtonTimerExpired,
|
||||
];
|
||||
dp.get_callback_channel(&cmds)
|
||||
}
|
||||
|
||||
async fn enter_state(&mut self, new_s: &ControllerStates) -> Result<()> {
|
||||
match new_s {
|
||||
ControllerStates::Stopped => {
|
||||
// Other notify commands are sent directly from the motor controller
|
||||
self.send.send(Commands::NotifyMotorStop{data: Button::Released}).await?;
|
||||
}
|
||||
ControllerStates::Stopping => {
|
||||
self.send.send(Commands::StopTimerRestart).await?;
|
||||
self.motor_q.send(MotorCommands::Stop).await?;
|
||||
self.send.send(Commands::NotifyMotorStop{data: Button::Pressed}).await?;
|
||||
}
|
||||
ControllerStates::GoingUp => {
|
||||
self.send.send(Commands::ButtonTimerRestart).await?;
|
||||
self.motor_q.send(MotorCommands::StartUp).await?;
|
||||
self.send.send(Commands::NotifyMotorUp{data: Button::Pressed}).await?;
|
||||
}
|
||||
ControllerStates::AutoUp => {
|
||||
self.motor_q.send(MotorCommands::StartUp).await?;
|
||||
self.send.send(Commands::NotifyMotorUp{data: Button::Pressed}).await?;
|
||||
}
|
||||
ControllerStates::GoingDown => {
|
||||
self.send.send(Commands::ButtonTimerRestart).await?;
|
||||
self.motor_q.send(MotorCommands::StartDown).await?;
|
||||
self.send.send(Commands::NotifyMotorUp{data: Button::Pressed}).await?;
|
||||
}
|
||||
ControllerStates::AutoDown => {
|
||||
self.motor_q.send(MotorCommands::StartDown).await?;
|
||||
self.send.send(Commands::NotifyMotorUp{data: Button::Pressed}).await?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
async fn exit_state(&mut self, old_s: &ControllerStates) -> Result <()> {
|
||||
match old_s {
|
||||
ControllerStates::Stopped => {}
|
||||
ControllerStates::Stopping => {
|
||||
self.send.send(Commands::StopTimerClear).await?;
|
||||
}
|
||||
ControllerStates::GoingUp => {
|
||||
self.send.send(Commands::ButtonTimerClear).await?;
|
||||
self.send.send(Commands::NotifyMotorUp{data: Button::Released}).await?;
|
||||
}
|
||||
ControllerStates::AutoUp => {
|
||||
self.send.send(Commands::NotifyMotorUp{data: Button::Released}).await?;
|
||||
}
|
||||
ControllerStates::GoingDown => {
|
||||
self.send.send(Commands::ButtonTimerClear).await?;
|
||||
self.send.send(Commands::NotifyMotorDown{data: Button::Released}).await?;
|
||||
}
|
||||
ControllerStates::AutoDown => {
|
||||
self.send.send(Commands::NotifyMotorDown{data: Button::Released}).await?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn change_state_if_released(&self, data: &Button, new_state: ControllerStates) -> ControllerStates {
|
||||
match data {
|
||||
Button::Released => {new_state}
|
||||
Button::Pressed => {self.state.clone()}
|
||||
}
|
||||
}
|
||||
|
||||
fn change_state_if_pressed(&self, data: &Button, new_state: ControllerStates) -> ControllerStates {
|
||||
match data {
|
||||
Button::Released => {self.state.clone()}
|
||||
Button::Pressed => {new_state}
|
||||
}
|
||||
}
|
||||
|
||||
/// Determines the state the controller should be in based on the command received.
|
||||
async fn handle_cmd(&mut self, cmd: &Commands) -> Result<ControllerStates> {
|
||||
let mut rc = self.state.clone(); // Don't transition by default.
|
||||
match cmd {
|
||||
Commands::PicRecvUp { data } | Commands::BluetoothUp { data }=> {
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {rc = self.change_state_if_pressed(data, self.remote_up_or_auto_up())}
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp => {
|
||||
self.send.send(Commands::ButtonTimerRestart).await.expect("Failed to necessary timer");
|
||||
rc = self.change_state_if_released(data, ControllerStates::Stopping)
|
||||
}
|
||||
ControllerStates::AutoUp => {} // Don't stop auto on button release
|
||||
ControllerStates::GoingDown |
|
||||
ControllerStates::AutoDown => {
|
||||
rc= self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
}
|
||||
}
|
||||
Commands::PicRecvDown { data } | Commands::BluetoothDown { data } => {
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {rc = self.change_state_if_pressed(data, self.remote_down_or_auto_down())}
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp |
|
||||
ControllerStates::AutoUp => {
|
||||
rc = self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
ControllerStates::GoingDown => {
|
||||
self.send.send(Commands::ButtonTimerRestart).await.expect("Failed to necessary timer");
|
||||
rc = self.change_state_if_released(data, ControllerStates::Stopping)
|
||||
}
|
||||
ControllerStates::AutoDown => {}
|
||||
}
|
||||
}
|
||||
Commands::PicRecvStop { data } | Commands::BluetoothStop { data } => {
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {}
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp |
|
||||
ControllerStates::AutoUp |
|
||||
ControllerStates::GoingDown |
|
||||
ControllerStates::AutoDown => {
|
||||
rc = self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
}
|
||||
}
|
||||
Commands::PicRecvLimitUp { data } => {
|
||||
self.adjust_limit(LimitState::UpperHit, data);
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {} // Ignore; this could just be our initial notification on startup.
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp |
|
||||
ControllerStates::AutoUp=> {
|
||||
released_warning(data, "Limit switches may be installed incorrectly!");
|
||||
rc = self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
ControllerStates::GoingDown |
|
||||
ControllerStates::AutoDown=> {
|
||||
pressed_warning(data, "Limit switches may be installed incorrectly!");
|
||||
// Stop out of an abundance of caution. We should not get a limit press, even if it's the wrong one.
|
||||
rc = self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
}
|
||||
}
|
||||
Commands::PicRecvLimitDown { data } => {
|
||||
self.adjust_limit(LimitState::LowerHit, data);
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {} // Ignore; this could just be our initial notification on startup.
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp |
|
||||
ControllerStates::AutoUp => {
|
||||
pressed_warning(data, "Limit switches may be installed incorrectly!");
|
||||
// Stop out of an abundance of caution. We should not get a limit press, even if it's the wrong one.
|
||||
rc = self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
ControllerStates::GoingDown |
|
||||
ControllerStates::AutoDown => {
|
||||
released_warning(data, "Limit switches may be installed incorrectly!");
|
||||
rc = self.change_state_if_pressed(data, ControllerStates::Stopping)
|
||||
}
|
||||
}
|
||||
}
|
||||
Commands::PicRecvAutoMode { data } => {
|
||||
self.set_auto(data);
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {}
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp => {}
|
||||
ControllerStates::AutoUp => {rc = ControllerStates::GoingUp}
|
||||
ControllerStates::GoingDown => {}
|
||||
ControllerStates::AutoDown => {rc = ControllerStates::GoingDown}
|
||||
}
|
||||
}
|
||||
Commands::StopTimerExpired => {
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {}
|
||||
ControllerStates::Stopping => {rc = ControllerStates::Stopped}
|
||||
ControllerStates::GoingUp |
|
||||
ControllerStates::AutoUp |
|
||||
ControllerStates::GoingDown |
|
||||
ControllerStates::AutoDown => {
|
||||
warn!("Stop timer returned in an inappropriate state! {:?}", self.state)
|
||||
}
|
||||
}
|
||||
}
|
||||
Commands::ButtonTimerExpired => {
|
||||
match self.state {
|
||||
ControllerStates::Stopped => {}
|
||||
ControllerStates::Stopping => {}
|
||||
ControllerStates::GoingUp => {rc = ControllerStates::Stopping}
|
||||
ControllerStates::AutoUp => {}
|
||||
ControllerStates::GoingDown => {rc = ControllerStates::Stopping}
|
||||
ControllerStates::AutoDown => {}
|
||||
}
|
||||
}
|
||||
// Commands we should ignore (not using _ because we want to ensure all commands are accounted for!)
|
||||
Commands::StopTimerRestart |
|
||||
Commands::StopTimerClear |
|
||||
Commands::ButtonTimerRestart |
|
||||
Commands::ButtonTimerClear |
|
||||
Commands::PairTimerClear |
|
||||
Commands::PairTimerExpired |
|
||||
Commands::AllowPairing |
|
||||
Commands::EraseBleBonds => {
|
||||
warn!("Unexpected command received by motor controller") // TODO: internal "us" error.
|
||||
}
|
||||
Commands::NotifyMotorDown { data } |
|
||||
Commands::NotifyMotorStop { data } |
|
||||
Commands::NotifyMotorUp { data } => {
|
||||
warn!("Unexpected command received by motor controller {:?}", data) // TODO: internal "us" error.
|
||||
}
|
||||
Commands::BluetoothName { data } => {
|
||||
warn!("Unexpected command received by motor controller {:?}", data) // TODO: internal "us" error.
|
||||
}
|
||||
Commands::TestingExit => {
|
||||
return Err(anyhow!("Exiting due to testing"))
|
||||
}
|
||||
}
|
||||
//self.state.clone() // Don't transition by default
|
||||
Ok(rc)
|
||||
}
|
||||
|
||||
async fn transition_state(&mut self, old_s: &ControllerStates, new_s: &ControllerStates) -> Result<()> {
|
||||
if old_s != new_s {
|
||||
self.exit_state(&old_s).await?;
|
||||
self.enter_state(&new_s).await?;
|
||||
}
|
||||
self.state = new_s.clone();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn run(&mut self) -> Result<()> {
|
||||
// On entry, assume initial stopping state
|
||||
debug!("Setting motor controller initial state to stopping");
|
||||
self.state = ControllerStates::Stopping;
|
||||
self.enter_state(&ControllerStates::Stopping).await?;
|
||||
loop {
|
||||
let cmd = self.recv.recv().await.expect("Motor controller command queue unexpectedly failed");
|
||||
trace!("Got command {:?}",cmd);
|
||||
match self.handle_cmd(&cmd).await {
|
||||
Ok(new_s) => {
|
||||
trace!("State current {:?} new {:?}", self.state, new_s);
|
||||
self.transition_state(&self.state.clone(), &new_s)
|
||||
.await
|
||||
.expect("Unexpected state change failure in motor controller");
|
||||
}
|
||||
Err(_) => {break;}
|
||||
}
|
||||
}
|
||||
Err(anyhow!("Unexpectedly exited loop"))
|
||||
}
|
||||
|
||||
fn remote_up_or_auto_up(&self) -> ControllerStates {
|
||||
self.up_or_auto_up(ControllerStates::GoingUp)
|
||||
}
|
||||
|
||||
fn up_or_auto_up(&self, up: ControllerStates) -> ControllerStates {
|
||||
// Assume that checking the limit against the direction has already been performed.
|
||||
match self.auto_mode {
|
||||
AutoMode::Disallowed => {
|
||||
up // TODO: this allows manual buttons to override limits as long as "auto" mode is off.
|
||||
}
|
||||
AutoMode::Allowed => {
|
||||
match self.limit_state {
|
||||
LimitState::NoLimitsHit | LimitState::LowerHit=> {
|
||||
ControllerStates::AutoUp
|
||||
}
|
||||
LimitState::UpperHit => {
|
||||
ControllerStates::Stopping // Failsafe as we are already at our upper limit. TODO: maybe should be manual up?
|
||||
}
|
||||
LimitState::BothHit => {
|
||||
up
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn remote_down_or_auto_down(&self) -> ControllerStates {
|
||||
self.down_or_auto_down(ControllerStates::GoingDown)
|
||||
}
|
||||
|
||||
fn down_or_auto_down(&self, down: ControllerStates) -> ControllerStates {
|
||||
// Assume that checking the limit against the direction has already been performed.
|
||||
match self.auto_mode {
|
||||
AutoMode::Disallowed => {
|
||||
down // TODO: this allows manual buttons to override limits as long as "auto" mode is off.
|
||||
}
|
||||
AutoMode::Allowed => {
|
||||
match self.limit_state {
|
||||
LimitState::NoLimitsHit | LimitState::LowerHit=> {
|
||||
ControllerStates::AutoDown
|
||||
}
|
||||
LimitState::UpperHit => {
|
||||
ControllerStates::Stopping // Failsafe as we are already at our upper limit. TODO: Maybe should be manual down?
|
||||
}
|
||||
LimitState::BothHit => {
|
||||
down
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn set_auto(&mut self, data: &Toggle) {
|
||||
match data {
|
||||
Toggle::Inactive => {
|
||||
self.auto_mode = AutoMode::Disallowed;
|
||||
}
|
||||
Toggle::Active => {
|
||||
if self.limit_state == LimitState::BothHit {
|
||||
warn!("Limit switches not detected. Aborting auto mode.");
|
||||
} else {
|
||||
self.auto_mode = AutoMode::Allowed;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Adjusts the current limit state, based on its present state and an incoming button press or release.
|
||||
fn adjust_limit(&mut self, limit: LimitState, pressed: &Button) {
|
||||
match pressed {
|
||||
Button::Released => {
|
||||
match limit {
|
||||
LimitState::NoLimitsHit => {
|
||||
unreachable!("There is no way to press NoLimits")
|
||||
}
|
||||
LimitState::LowerHit => {
|
||||
match self.limit_state {
|
||||
LimitState::NoLimitsHit |
|
||||
LimitState::UpperHit => {warn!("removed limit we never hit {:?}", LimitState::LowerHit);} //TODO intenral error
|
||||
LimitState::LowerHit => {self.limit_state = LimitState::NoLimitsHit;}
|
||||
LimitState::BothHit => {self.limit_state = LimitState::UpperHit;}
|
||||
}
|
||||
}
|
||||
LimitState::UpperHit => {
|
||||
match self.limit_state {
|
||||
LimitState::NoLimitsHit |
|
||||
LimitState::LowerHit => {warn!("removed limit we never hit {:?}", LimitState::UpperHit);} //TODO intenral error
|
||||
LimitState::UpperHit => {self.limit_state = LimitState::NoLimitsHit;}
|
||||
LimitState::BothHit => {self.limit_state = LimitState::LowerHit;}
|
||||
}
|
||||
}
|
||||
LimitState::BothHit => {
|
||||
unreachable!("There is no way to press BothHit")
|
||||
}
|
||||
}
|
||||
}
|
||||
Button::Pressed => {
|
||||
match limit {
|
||||
LimitState::NoLimitsHit => {
|
||||
unreachable!("There is no way to press BothHit")
|
||||
}
|
||||
LimitState::LowerHit => {
|
||||
match self.limit_state {
|
||||
LimitState::NoLimitsHit => {self.limit_state = LimitState::LowerHit;}
|
||||
LimitState::LowerHit => {}
|
||||
LimitState::UpperHit => {self.limit_state = LimitState::BothHit;}
|
||||
LimitState::BothHit => {}
|
||||
}
|
||||
}
|
||||
LimitState::UpperHit => {
|
||||
match self.limit_state {
|
||||
LimitState::NoLimitsHit => {self.limit_state = LimitState::UpperHit;}
|
||||
LimitState::LowerHit => {self.limit_state = LimitState::BothHit;}
|
||||
LimitState::UpperHit => {}
|
||||
LimitState::BothHit => {}
|
||||
}
|
||||
}
|
||||
LimitState::BothHit => {
|
||||
unreachable!("There is no way to press BothHit")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Give a user warning if the given button state is pressed at the time
|
||||
fn pressed_warning(data: &Button, warn: &str) {
|
||||
match data {
|
||||
Button::Pressed => {warn!("{}", warn);} // TODO: user warning, not internal
|
||||
Button::Released => {}
|
||||
}
|
||||
}
|
||||
|
||||
// Give a user warning if the given button state is released at the time
|
||||
fn released_warning(data: &Button, warn: &str) {
|
||||
match data {
|
||||
Button::Released => {warn!("{}", warn);} // TODO: user warning, not internal
|
||||
Button::Pressed => {}
|
||||
}
|
||||
}
|
||||
|
||||
//// Test ////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use async_channel::{unbounded, TryRecvError};
|
||||
use async_io::block_on;
|
||||
|
||||
// Creates a new controller for use in tests. Has async-channen send, recv, and motor
|
||||
// endpoints to use. Starts in AutoMode::Disallowed and LimitState::BothHit
|
||||
fn create_controller() -> (Controller, DispatchSendQ, DispatchRecvQ, MotorRecvQ) {
|
||||
let (ch1s, ch1r) = unbounded();
|
||||
let (ch2s, ch2r) = unbounded();
|
||||
let (chms, chmr) = unbounded();
|
||||
let con = Controller::new(ch1r, ch2s, chms);
|
||||
(con, ch1s, ch2r, chmr)
|
||||
}
|
||||
|
||||
// Send a series of messages to the controller, then exit.
|
||||
fn run_cmd_queue(con: &mut Controller, cs: DispatchSendQ, q: &mut Vec<Commands>) -> Result<()>{
|
||||
block_on (
|
||||
async {
|
||||
q.push(Commands::TestingExit);
|
||||
for c in q {
|
||||
cs.send(c.clone()).await?
|
||||
}
|
||||
let _ = con.run().await; // If this doesn't error out of the loop, we'll hang here
|
||||
Ok(())
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
/* States we want to test:
|
||||
Controller states:
|
||||
Stopped,
|
||||
Stopping,
|
||||
GoingUp,
|
||||
AutoUp,
|
||||
GoingDown,
|
||||
AutoDown,
|
||||
Auto states:
|
||||
Disallowed
|
||||
Allowed
|
||||
Limit states:
|
||||
NoLimitsHit,
|
||||
UpperHit,
|
||||
LowerHit,
|
||||
BothHit,
|
||||
*/
|
||||
|
||||
#[test]
|
||||
fn motor_stops_on_initialization() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopping);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_stop_state_after_timeout() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopped);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_refuses_auto_when_bothhit() -> Result<()>{
|
||||
let (mut con, cs, _cr, _mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.auto_mode, AutoMode::Disallowed);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_succeeds_auto_when_not_bothhit() -> Result<()>{
|
||||
let (mut con, cs, _cr, _mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::PicRecvLimitDown { data: Button::Released },
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.auto_mode, AutoMode::Allowed);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_enters_timed_up() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvUp { data: Button::Pressed }
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::GoingUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_stops_after_no_input_no_auto() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::BluetoothDown { data: Button::Pressed },
|
||||
Commands::ButtonTimerExpired,
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopping);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartDown);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_stops_on_release_timed_up() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvUp { data: Button::Released },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopping);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
#[test]
|
||||
fn motor_stops_on_limit_timed_up() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvLimitUp { data: Button::Pressed },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopping);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_enters_auto_up() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::AutoUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_does_not_stop_after_no_input_in_auto() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::BluetoothDown { data: Button::Pressed },
|
||||
Commands::ButtonTimerExpired,
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::AutoDown);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartDown);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_does_not_stop_auto_release() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvUp { data: Button::Released },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::AutoUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_switches_to_timed_when_auto_toggled_off() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvAutoMode{data: Toggle::Inactive},
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::GoingUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp); // Second up commanded should be okay
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_continues_with_additional_presses() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvUp { data: Button::Released },
|
||||
Commands::BluetoothUp { data: Button::Pressed },
|
||||
Commands::BluetoothUp { data: Button::Released },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::AutoUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_stops_on_opposite_button() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvUp { data: Button::Released },
|
||||
Commands::BluetoothDown { data: Button::Pressed },
|
||||
Commands::BluetoothDown { data: Button::Released },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopping);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn motor_stops_if_limits_installed_backwards() -> Result<()>{
|
||||
let (mut con, cs, _cr, mr) = create_controller();
|
||||
let mut q = vec![
|
||||
Commands::StopTimerExpired,
|
||||
Commands::PicRecvLimitUp{data: Button::Released},
|
||||
Commands::PicRecvLimitDown{data: Button::Released},
|
||||
Commands::PicRecvAutoMode{data: Toggle::Active},
|
||||
Commands::PicRecvUp { data: Button::Pressed },
|
||||
Commands::PicRecvUp { data: Button::Released },
|
||||
Commands::PicRecvLimitDown { data: Button::Pressed },
|
||||
];
|
||||
run_cmd_queue(&mut con, cs, &mut q)?;
|
||||
assert_eq!(con.state, ControllerStates::Stopping);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::StartUp);
|
||||
assert_eq!(mr.try_recv().unwrap(), MotorCommands::Stop);
|
||||
assert_eq!(mr.try_recv(), Err(TryRecvError::Empty)); // Make sure queue is empty
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user